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Last Update :  January 2023

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I'M
Virginie nguyen.

GAME PROGRAMMER

Hello !

Based in France, I'm currently a student at IIM Paris. I'm well versed in C++ and C# programming. I mainly worked on Unity and Unreal.
I love learning about new technology, especially in AI. In the long term, I want to become an Engine Programmer.

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When I'm not coding, I love to play music, airsoft and video games with my friends. I have a passion for learning magic tricks, knife tricks and hoarding books that I'll probably never read !

02 Experiences

Since January 2022

TOOL PROGRAMMER

Tindalos Interactive, Paris

Aliens: Dark Descent
Engine : UE4, C++ & Blueprints
My Work : Localization Kit, LD Tool, Optimization, Debug, Documentation 

2019 - 2021

WEB CONSULTANT

Devinci Junior,  Paris
Programming : Wordpress, HTML, CSS, PHP, Javascript
My Work : Website Creation, SEO Optimization, Consulting

July - August 2018

TECHNICIAN

Thales, Paris
My Work : Electronics and Mechanicals reparation for SNCF (French National Railway Company).

EXPERIENCE
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3D GAME ENGINE

Making a 3D game engine to understand how it works because the best way to learn is to do it.

Solo Project | In Development
Vulkan & C++

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2D GAME ENGINE

Making a 2D game engine to understand how it works because the best way to learn is to do it.

Solo Project | In Development
SDL & C++

PROJECTS

03 PROJECTS

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A SPOOKY STORY

School project | October 2021 Unity 3D

My Work : Controller, Inventory, Environment Interaction, Puzzles, Sound, Game Manager.

Genre : Narrative, Puzzles

Find what happen to Claude who became a ghost after a tragedy.

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B.C.P.D INVESTIGATOR

School project | June 2021 Unity Mobile

My Work : Clue System, Controller, Dialogue System, Inventory, HUD, VFX, Sound Manager, Tutorial, Game Manager.

Genre : Point & Click, Detective

Play a detective. Solve cases, use specials lens to uncover clues, find the murderer.

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THE MASK

Game Jam | March 2021
Unity Web

My Work : Mask System, Dialogue System, Health System, Sound Manager, VFX, Spawn System, Level Manager, NPCs...

Genre : Casual, Accessibility

Discover what is masking.
Won "Making an Impact Award" for the Game 4 Change Jam.

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FIGURE FIGHTHER

Game Jam | December 2020  SFML C++

My Work : Enemies AI (10 different kinds)

Genre : Shoot'em up, 2D


Shoot the enemies with your bouncing bullets !

Multiples mini games : Space Shooter, Brick Breaker, Role Play Visual Novel, Tower Defense, Plateformer

Solo Project | In Development
Unity

MINI GAMES

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INFINITE

School project | September 2021 Unity 2D

My Work : Enemy System, Spawn System, Wave System, Health System, Sound, VFX, Animations.

Genre : Tower Defense, Cards.

Travail across the space. But be careful of aliens. Use your cards to enhance your spaceship.

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CATCHY ECHO

School project | March 2021 Unreal Engine

My Work : Enemy System, Ability System.

Genre : Shooter, Rythm, 3D

Shoot to the beat ! Prepare yourself to chain bosses under the neon lights.

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CHRISTMAS PANIC

School Project | December 2020
Unreal Engine

My Work :  Enemy AI, Tutorial.

Genre : Shooter

Santa Claus's Factory is being invaded by... children !Shoot gifts to make them leave happy !

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PHASE DECAY

Game Jam | October 2020 Unity 3D

My Work : Controller, Loop System, Puzzles, Respawn, Door system, Inventory.

Genre : Puzzle, First Person

Repair your space ship before the fatal explosion ! Loop in time each time you fail... until you cannot.

Multiples mini games to better my C++ skills on Unreal Engine :
Battery Man, Console Hidden Word

Solo Project | In Development
Unreal Engine

C++ DEVLOGS

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CONTACT
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