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Figure fighter
Game Off Jam 2020 | Team of 3 persons | C++ SFML | Theme : Moon Shot

The Game
Shoot'em up similar to "Asteroid" or "Geometry Wars". No game engine was use and everything was pure coded, even the generation for graphics.
The ammo can bounce on the wall and there are 10 different enemies. There was only programmer in the team.
My mission
I was in charge of the enemy. It was the most fun I had coding enemy. Because I had to code everything from scratch and I had to think about all the enemies patterns by myself without a game designer.
I use some mathematical formula to make their pattern fluid and interesting (following, divide into multiple enemy, serpent movement, visual effect...).
My Work : Enemies, VFX.

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